Tuesday, August 14, 2007

Model

I first started with the torso which was made during a class and then expanded to make arms and legs, the body has been work to make it look human and organic for the upper body but lots of detail is still needed, Head still needs to be doneA lot of polygons is used in the head as there will be close ups in the machinima so detail would be required, Knee and arm pads are also add as a excluded mesh. But the model still needs to look more organic and human

Shoulder pads are added and also more detail in the body, the model is just about ready to be textured, maybe some more little detail will be added

2 comments:

Joel Rainor said...

Like I told you in class, it looks good. I'm just a little worried about unwrapping him due to the extrudes on his chest.

-Joel

Sthap said...

That's some pretty kick modeling ya got there. Have fun unrapping! Should of kept the wire frame up when you took the screen capture. Keep it up!